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iconLooking Back at Girls Games >> IndieCade

by IndieCade

It has been common knowledge for some 30 years that videogames tend to play to the tastes of young men. And for at least that long, designers have been working to create games that appeal to young women as well. In this IndieCade keynote conversation, Rachel Weil of FEMICOM museum talks with pioneers Megan Gaiser (Her Interactive), Brenda Laural (Purple Moon) and Emma Westecott (OCAD) about the history of the “games for girls” movement.

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