Overwatch is getting a new play mode, named Arcade mode, which Blizzard announced at BlizzCon 2016. According to Polygon, Arcade mode is replacing Weekly Brawl, but more than just replacing it, it will offer a ton of different kinds of play options. And what’s really cool is that you’ll be able to earn lootboxes from playing Arcade mode.
For instance, there will be a Mystery Duel play option, which will be a one-on-one match where the players will randomly get assigned the same champion. They’ll then have to duel it out to see who is the best at that champ. The match will be played on a new, much smaller map, called Ecopoint, which is in Antarctica and the home of Mei’s research facility.
Another type of game mode will be called Elimination. It’s a 3v3 fight in a best of five contest. What makes it different is that when you choose your champion at the beginning of each match, you will not be able to swap champions mid-match.
Blizzard will be including a ton of different Brawls and continuing to work on new ones as well. They will also have a No Limit mode, where you can play a team full of Genjis if you want. The reason they are instituting that mode is because they will soon be placing a single-hero limit on Quickplay.
So how do you earn lootboxes? You simply have to win three matches while playing any of the Arcade modes. Players will be limited to earning three loot boxes per week though.
As for Play of the Game, the feature can be pretty amazing and fun, but many times it misses the mark and shows something ridiculously not interesting as the play of the game. Kotaku talked with lead hero designer Geoff Goodman at BlizzCon who said that they are currently working on Play of the Game 2.0.
Goodman said that they want to do some cool camera work with the Play of the Games and introduce cooperative Play of the Games. So for those times when Zarya pulls everyone together with her ult and another champ kills everyone in one fell swoop, both champs will get the credit.
Understandably, this will take some major coding to try to work that out. No kind of timeline was given for when we might see the Play of the Game 2.0 rolled out.