Menu

icon80 Days & Unexpected Stories

by GDC

Drawing on her experience as the writer of the critically-acclaimed 80 Days in this GDC 2015 talk, Meg Jayanth talks about the process of collaborating with inkle Studios to build a machine for telling stories, and how indies in particular are ideally placed to create game stories which engage, surprise, discomfit and delight players.

  Click to upvote this post!

Featured Let’s Play

Things We Like