Menu

Tag: GDC

Erin Robinson

iconThe Gravity Ghost Postmortem

In this 2015 GDC postmortem, Ivy Games lead developer Erin Robinson shares the experience of developing her game Gravity…
Brenda Romero

iconBrenda Romero: A Lifetime in Games

In this GDC Europe 2016 talk, legendary game designer Brenda Romero reflects on her 30 years of working as…
Affordable Space Adventures Postmortem

iconAffordable Space Adventures Postmortem

This GDC Europe 2016 postmortem by Dajana Dimovska of Knapnok Games focuses on the choices and partnerships that enabled…
Kathy Astromoff

icon7 Ways for Game Developers to Succeed with Twitch Streamers

In this GDC 2016 session, Twitch’s Kathy Astromoff shares examples of how game developers are incorporating Twitch streamers into…
History Shaping Design: Gender Roles In Tabletop Games

iconHistory Shaping Design: Gender Roles In Tabletop Games

From western Chess to Candyland to Mall Madness, this GDC 2016 talk from Untame’s Julia Keren-Detar explores how game…
Dialogue Systems in Double Fine Games

iconDialog Systems in Double Fine Games

In this 2015 GDC session Anna Kipnis, senior gameplay programmer at Double Fine, gives a broad overview of how…
1 upvote
independent games festival

Independent Games Festival 2017 Now Accepting Game Submissions

You can now submit your game to the Independent Games Festival 2017. The festival offers $50,000 in prizes for…
Jane Ng on Making the World of Firewatch

iconJane Ng on Making the World of Firewatch

In this 2016 GDC talk, Campo Santo’s Jane Ng breaks down the art production challenges encountered when making Firewatch, and…
Lori Cole’s History of Adventure Games

Lori Cole’s History of Adventure Games

Designer Lori Cole presents a short retrospective on 30 years of Adventure Games at GDC 2016’s Flash Backward session.…
How American History Influenced Early Board Game Design

iconHow American History Influenced Early Board Game Design

Early American board games offer some interesting insights on how culture can shape design. In this talk, Brooklyn-based game…
1 upvote
Women Are Poorly Represented in Game Developers Choice Awards

Women Are Poorly Represented in Game Developers Choice Awards

GDC’s 16th annual Game Developers Choice Awards is taking place on March 16th, 2016 at 6:30pm at the San Francisco…
GDC 2015

Women at GDC 2016

With GDC 2016 just a week away, the conference has released teaser videos of the many panels and speakers scheduled…
3 upvotes
Meggan Scavio

GDC’s Meggan Scavio on Organizing Conferences for Game Developers

The Game Developers Conference has been bringing thousands of game developers together each year since its first conference in 1988. We…
2 upvotes
Amy Drobeck on Developing Creature Movement, Personality and Presentation

iconAmy Drobeck on Developing Creature Movement, Personality and Presentation

This GDC 2013 Animation Bootcamp session has WB Games’ Amy Drobeck outlining the process of bringing a creature/animal to…
Designing Games That Include Social Simulation

iconMitu Khandaker-Kokoris on Designing Games That Include Social Simulation

Social simulation is a powerful yet underappreciated game design tool. Although other aspects of game simulation have grown vastly…
Mariel Cartwright on Making Fluid and Powerful Animations for Skullgirls

Mariel Cartwright on Making Fluid and Powerful Animations for Skullgirls

How do you get the clearest, most fluid animation in a 2D game and make it work with responsive…
game development

GDC Reports More Female Devs & More Interest in VR

Every year before the Game Developer’s Conference (GDC), its organizers survey its attendees to get an idea of the…
Jennifer Hepler

Jennifer Hepler Talks Writing for Dragon Age and Beyond

Jennifer Hepler‘s resume is pretty impressive. She was one of the main writers of BioWare‘s Dragon Age series, she wrote…
1 upvote
Game Developers Conference

GDC’s Alternatively Controlled Games Showcase Lineup is Out

The Game Developers Conference has announced their lineup for their showcase of games with alternative control schemes and interactions.…
80 days

GDC 2016: Learn from ’80 Days’ Writer Meg Jayanth how to create…

The 2016 Game Developers Conference has begun to announce the talks they have planned. One of which is from award-winning 80…

Featured Let’s Play