In this remastered version of the thirteenth installment in The Legend of Zelda series, a dark force, shrouded in twilight, has invaded the vast land of Hyrule. To restore light to the world, team up with the mysterious creature Midna and embrace the darkness to transform into a divine wolf.
Release Date: March 4, 2016
Platforms: Wii U
Dualshockers - Allisa James, 9.5/10
As a whole, Twilight Princess HD is a satisfying upgrade from the original game that’s absolutely at the level ofWind Waker HD. In some ways it even surpasses the latter in terms of graphical enhancements and, coupled with the strong gameplay variance, results in a remaster worth investing in for those who may have missed the game the first time around.
US Gamer - Kat Bailey, 4/5
A decade on from its original release, Twilight Princess has undeniably lost some of its original appeal, which was defined in part by its being a bigger, prettier Ocarina of Time. Nevertheless, its elaborate dungeons have held up just fine over the years, and it’s an undeniable pleasure to explore.
EGM Now - Emma Schaefer, 8/10
So is Twilight Princess HD worth the buy? Honestly, it’s a tough call, and one that’s very dependent on your past experience with the original Twilight Princess. It is, essentially, the same game, just in HD—and to be fair to Nintendo, that’s all the company ever promised it would be. But if this is the only Twilight Princess re-release we’ll get, I do wish they’d gone further with it, updating the models and controls and generally making it feel less like a GameCube game (especially for that steep $60 price tag).
Pixelkin - Courtney Holmes, positive
The remake features only a few big changes, but dozens of small changes are unobtrusively snuck in here and there. On the whole I think Nintendo did a great job with them. Almost every update makes the game smoother and easier to play, or adds something fun to the experience. There are a few things I am not so sure about, though.
ZAM - Danielle Riendeau, mixed
The Legend of Zelda: Twilight Princess HD would be a fantastic 30-hour game. It has some of the best stages in a series known for brilliant level design, an overworld teeming with secrets, and a distinctive art style that, love it or hate it, is Zelda weirdness at its finest. It also suffers from a lack of judicious editing, resulting in a brilliant 30-hour experience stuck in a 40-50-hour game.1 upvote