The creative director of Ubisoft’s For Honor Jason VandenBerghe sat down with Gamespot and talked about the upcoming game that puts players in the role of either a Viking, Samurai or Knight. The game is heavily inspired by historical fighting styles. But while the game puts a lot of stock in historically accurate battle tactics and mechanics, they decided to ignore history in character creation.
Not only did they make the character options equally male and female, but they also let you change the race of your character. VandenBerghe talked a little about why they made that decision. “It’s so easy for people to say, ‘Oh, it couldn’t be true, they couldn’t have full gender representation and different ethnicities in a game like this.’ So we put a lot of time and effort into that, and it’s a core value on the team, and a list of things I’m proud of. I hope that reaches people.”
VandenBerghe stresses that the game is not about historical accuracy. He says it’s more about evoking your fantasy of history. Though the team pulled a lot from history in regards to their fighting styles and their armor, they made changes to make the game more fun, like having Vikings build castles.
What he really hopes to see is people being able to put themselves in the game. “This game is about you. And so what kind of warrior are you, right? You can change the skin color of your Vikings, too. You want to have a black Viking? Knock yourself out. It’s who are you. I want you to be able to be in that game.”
For Honor’s creative director shared a lot of interesting tibits in the interview with Gamespot, including a story of how he originally thought up the game while walking home from a longsword martial arts class. It’s definitely worth checking out.
For Honor is set to be released for PS4, Xbox One and the PC on February 14, 2017.