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Videogames Without Borders

Beyond Play: Video Games Without Borders Uses Games to Make a Difference

In 1999, when game developer Francesco Cavallari finished his studies at the Università degli Studi di Milano, he landed a coveted job as a programmer at Ubisoft Milan. This job would kick off a fifteen-year career in the videogame…
Lucy Blundell

Lucy Blundell on Her Highly Original Visual Novel One Night Stand

Many of us have had a morning where it’s been difficult to piece together what happened the night before. It’s typically awkward, and that’s before the potential prospect of waking up in a stranger’s bed with no clue as…
Media Molecule

Media Molecule’s Luci Black and Amy Phillips Talk Game Development

Media Molecule is that rare beast–a major games development studio that continues to maintain a close-knit group of employees. With a more relaxed atmosphere than most outfits, and a relatively high number of female employees, it’s no wonder that…
Wayward Strand

Unlike Most Games, Wayward Strand Doesn’t Use Sound to Tell You What to Feel

When sound designer Maize Wallin was first approached by game designers Jason Bakker and Russell Dilley, she was skeptical. They wanted to create a narrative-driven game called Wayward Strand where the game would center around a teenage girl exploring…
Casually Yours

Casually Yours: A Conversation With Crossy Road Creator Matt Hall

Unnecessary disclaimer: Matt and I have been friends ever since he made his first guest appearance on Unconsoleable. Since then, we’ve continued to talk about what we’re playing, the state of mobile, and games in general. We have often…
Catherine Woolley

Catherine Woolley on Her Rise Within Game Design

Catherine Woolley has achieved a tremendous amount since graduating University in 2009. After receiving a First Class Honors degree in Computer Games Design, the game designer has worked for companies like Electronic Arts Bright Light, Creative Assembly, and is now a…
Gillian Smith

Gillian Smith on Making Games with Craft and Code

Gillian Smith never thought she could do art. Now, she does it constantly with the help of an unlikely source: programming. With a background in computer science and currently working as a game design professor at Northeastern University, Smith…
Alix Wilton Regan

Bioware Superstar Alix Wilton Regan on Life As a Voice Actress

Alix Wilton Regan is a British voice over actress probably best known for her work with Bioware, including providing the voice of the Female Inquisitor in Dragon Age Inquisition and that of Specialist Samantha Traynor in Mass Effect 3.…
Rebecca Parnell

The Future Sounds Bright for Magicbrew Founder Rebecca Parnell

Rebecca Parnell is a BAFTA award-winning sound designer whose work in video games includes sound design and voice services for iOS game Rival Kingdoms, as well as Theme Park World (1999). In 2009, after starting at the legendary Pinewood…
Laurence Bouvard

Voice-Over Actor Laurence Bouvard on Letting Passion Push Your Career

Laurence Bouvard is one accomplished lady. She holds a BA in Linguistics from Harvard, studied acting at the London Academy of Music and Dramatic Art and holds a Master’s in Computer Science. However, she’s probably best known by gamers…
Xandra van Wijk

Xandra van Wijk on Building a Career in Game Design

Xandra van Wijk didn’t set out to be a games designer. That makes her current role at King Games all the more impressive. A senior game designer for the developer, she was lead designer on Farm Heroes Super Saga–the…
Paloma Dawkins

Paloma Dawkins Is Helping Keep Games Weird

Paloma Dawkins is a relative newcomer to the world of game development, but her dreamy visuals and unique approach to game design make her one of the most exciting voices in games right now. Coming from the world of…
Jill Murray

Jill Murray on Forging Your Own Path as a Game Writer

Jill Murray is an award winning writer, novelist and playwright, probably best known for her work on the Assassin’s Creed franchise. In 2013 she won the Writer’s Guild of America award for Outstanding Video Game Writing for Assassin’s Creed…
Lyst summit venue

Women of Blush Box Games Headed to Sex and Romance Games Summit in Norway

In even our most beloved games, romance is at best the side-dish to entrees of war, revenge, and domination. Dragon Age and Mass Effect have made valiant attempts. We’ve all sent our Sims to the marriage bed to WooHoo.…
Renee Gittins

Of Potions and Unicorns: An Interview with Stumbling Cat CEO Renee Gittins

While there are a number of different trajectories that could lead someone to being CEO of an independent studio, the most likely path is preceded by several years in AAA game development, or at the very least, several years…
Victoria Prentice

Victoria Prentice on How to Build a Career in Sound Design for Video Games

It’s probably fair to say that some jobs in game development are perceived as more prestigious, more desireable, or more ‘sexy,’ than others, but the fact is that there is a whole world of possibilities for game development careers…
Nananea's Orcs Must Die! 2 skin

From Let’s Player to Video Game Marketer: Nananea on Her Career and Orcs Must Die!

Nananea began making Let’s Play videos on YouTube several years ago, and eventually landed a job making marketing content for video games. In our interview, she explains her career trajectory, gives advice on how to build a career in video game…
Dave and Janet Gilbert

Wadjet Eye Games, The Blackwell Series, and the Husband and Wife Team Behind it

In just 10 years, Wadjet Eye Games has established a solid reputation for producing critically acclaimed adventure games for the PC and iOS. Famous for games such as IGF Student Showcase winner, Gemini Rue, and now the Blackwell series…
Elections of US America Election: The Card Game

Auroch Digital’s Nina Adams on Elections of US America Election: The Card Game

US Election season is upon us, and this year it’s a particularly significant one. Supporters on either side are terrified at the prospect of who could win, but there’s still plenty of room for satire and humor. (Because, really,…
Alyssa Menes

An Interview with Game Audio Designer Alyssa Menes

Alyssa Menes is a composer and sound designer for video games and other media. She’s worked on games like Labyrinths of Astoria and Pixel Prison Blues. You can find out more about Alyssa’s work on her website or follow…

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