It’s been a little over a year since Linda and I launched remeshed, and we’re been very happy with the quality of readers and contributors we’ve attracted, and the terrific content they’ve produced–from articles addressing issues related to diversity in games, to videos and interviews related to women in game development, to articles and videos about games you can play on the Xbox One, PS4, PC or mobile.
The site has grown its readers every month, and we’re happy with the traffic. Unfortunately, however, we’re faced with the same challenge as all the other content sites: no sustainable business model.
So as of tomorrow, we’ll no longer be publishing new content on remeshed. All previously published content will stay up for awhile, to give as much exposure as possible to all the great women in game journalism who’ve written for us. There are more women in games journalism every year, but for a variety of reasons, most of the writers at the major publications are still men (just browse the reviews submitted to OpenCritic.com and count how many are written by women–it’s usually a small percentage) and very few women make gaming commentary on YouTube. You can help change this by encouraging publications to add more female writers, and following and sharing the work of these writers and video creators on social media and YouTube.
Thank you to all our readers and writers for a great experience!
– Sarah Warn, remeshed Editor-in-Chief