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Unity Announces 2016 Award Nominations, Including Firewatch, Oxenfree, Inside

Unity has announced the finalists for their 2016 Unity Awards. There are eleven award categories, including the Golden Cube award, aka the best overall game award. All of the finalists in the other categories qualify for the Golden Cube award. Some popular games nominated include Firewatch, a wilderness thriller by Campo Santo, Oxenfree, a supernatural mystery adventure by Night School Studios, and Inside, a puzzle-platformer by Playdead.

Here is the complete list of nominees:

Best 3D Visual Experience:

  • Armello by League of Geeks
  • Epistory by Fishing Cactus
  • Firewatch by Campo Santo
  • Inside by Playdead
  • ReCore by Armature Studio
  • The Room Three by Fireproof Games

Best 2D Visual Experience:

  • Burly Men at Sea by Brain&Brain
  • Jotun by Thunder Lotus Games
  • Lovers in a Dangerous Spacetime by Asteroid Base
  • Oxenfree by Night School Studios
  • Seasons after Fall by Swing Swing Submarine
  • Slain: Back from Hell by Andrew Gilmour

Best Vizsim Project

  • Elbphilharmonie Touchscreen by Neutral Digital
  • Factory I/O by Real Games
  • Journey to the Center of the Cell by UNSW Australia
  • The Mercedes-Benz-AMG Powerall by All Things Media
  • Virtual Production and Virtual Cinematography by Digital Domain
  • accuraSeat by mindtrigger

Best Non-Game Project

  • Apollo 11 VR by Immersive VR Education
  • Augmented Climbing Wall by Augmented Climbing Wall
  • Grand Designer by Ignishot
  • Intel Realsense Dancer by Mirada Studios
  • The Body VR by The Body VR
  • Tilt Brush by Google

Best VR Game

  • Fantastic Contraption by Northway Games and Radial Games
  • Ghostbusters Dimension by The VOID
  • Job Simulator by Owlchemy Labs
  • Keep Talking and Nobody Explodes by Steel Crate Games
  • Land’s End by ustwo games
  • Unseen Diplomacy by Triangular Pixels

Best VR Experience

  • Apollo 11 VR by Immersive VR Education
  • The Body VR by The Body VR LLC
  • The Lab by Valve
  • Tilt Brush by Google
  • We Wait VR by Aardman Animations/BBC
  • theBlu by Wevr

Best Desktop/Console Game

  • Enter the Gungeon by Dodge Roll
  • Firewatch by Campo Santo
  • Inside by Playdead
  • SUPERHOT by SUPERHOT Team
  • Satellite Reign by 5 Lives Studios
  • Virginia by Variable State

Best Mobile Game

  • Hungry Shark World by Future Games of London, a Ubisoft Studio
  • Lara Croft GO by Square Enix Montreal
  • Prune by Joel McDonald
  • Reigns by Nerial
  • Sky Force Reloaded by Infinite Dreams
  • The Room Three by Fireproof Games

Asset Store Award

  • AVPro Video by RenderHeads
  • Amplify Bloom by Amplify Creations
  • Dungeon Architect by Code Respawn
  • Koreographer Professional Edition by Sonic Bloom
  • Pro Camera 2D by Luis Pedro Fonseca
  • TextMesh Pro by Stephan Bouchard

Best Student Project

  • Chambara by Team Overly Kinetic at USC
  • Code 7 by Goodwolf Studio at Cologne Game Lab
  • Into the Black by Naomi Kotler at National Film and Television School
  • Lily, Colors of Santa Luz by Lily Team at ISART Digital
  • Pine by Twirlbound at NHTV Breda University of Applied Sciences
  • Rogues with Benefits by The Rogues at HKU University of the Arts Utrecht

 

All nominees qualify for the Golden Cube award. The winners will be announced and honored at the Unity Awards at Unite 2016 Los Angeles, which goes from November 1-3. If you are part of the Unity community, you can sign in and vote for their favorite nominees.

Caylie Sadin
Caylie is a writer and all around nerd. She started reading fantasy novels when she was 8, which naturally led her into playing DnD. Her favorite video game series is Dragon Age and her favorite book is “The Name of the Wind.”
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Caylie Sadin
Caylie is a writer and all around nerd. She started reading fantasy novels when she was 8, which naturally led her into playing DnD. Her favorite video game series is Dragon Age and her favorite book is "The Name of the Wind."

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