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Oculus Rift Touch Controllers Delayed Till Second Half of 2016

Oculus has announced that the half-moon Touch controllers for the VR headset will be delayed so more testing can be done.

It will now ship in the second half of 2016, with pre-orders starting some months earlier. The Oculus Rift headset will still come out in the beginning of the year.

“There will be a huge amount of ground-breaking new content launching alongside Touch,” the Oculus team wrote in the blog post announcing the delay. “We shared a handful of early previews at Oculus Connect 2 in September, but we can’t wait to show you what’s coming next.”

“On Touch hardware, we’ve made significant advances in ergonomics, and we’re implementing many changes that make Touch even more comfortable, reliable, and natural. We’re also implementing changes that improve hand pose recognition.”

The Touch controller is so far the first proprietary controller for VR hardware. Generally VR games are playing with a console controller. When the Oculus Rift begins shipping, it will come bundled with an Xbox One controller, thanks to a deal with Microsoft.

There is also a bundle that includes the VR game Lucky’s Tale, which was one of our favorites from PAX Prime. This third-person platformer has the player guiding Lucky the fox through a colorful series of obstacles. You can watch our interview with developer Dan Hurd here.

Sometimes a delay can signal that a project is getting rocky, but I don’t think that’s the case here. The Touch controllers were only announced this year, and they’re incredibly complex pieces of technology, the likes of which we haven’t really seen before.

Setting the release firmly in the last half of the year gives Oculus a chance to make sure that their stab at a VR controller will be the most polished it can be.

Simone de Rochefort
Simone de Rochefort is a game journalist, writer, podcast host, and video producer who does a prolific amount of Stuff. You can find her on Twitter @doomquasar, and hear her weekly on tech podcast Rocket, as well as Pixelkin’s Gaming With the Moms podcast. You can always count on Simone to make it weird.
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Simone de Rochefort
Simone de Rochefort is a game journalist, writer, podcast host, and video producer who does a prolific amount of Stuff. You can find her on Twitter @doomquasar, and hear her weekly on tech podcast Rocket, as well as Pixelkin's Gaming With the Moms podcast. You can always count on Simone to make it weird.

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